Benchmark Results
| GPU | Resolution | GPU Cost (ms)* |
|---|---|---|
| RTX 5090 | 1080p | 0.51ms |
| RTX 5090 | 1440p | 0.54ms |
| RTX 3080TI | 1080p | 1.22ms |
| RTX 3080TI | 1440p | 1.41ms |
*Lower is better
Benchmark Test Conditions
- Level: Basic exterior lighting setup (Sky Atmosphere, Directional Light, Skylight)
- Test A: Running EasyWaterscape @Mid settings:
- Water Resolution: 512
- Water Framerate 30
- Mesh Density: Medium
- Test B: Same level, EasyWaterscape replaced with a large plane (4 vertices) + basic material with roughness 0. A reflective material.
Test B needs something to reflect in order to be a fair comparison, as reflections have a cost. It would not be an apples to apples comparison to test EasyWaterscape vs. an empty scene with no reflective surfaces. This way, we measure the actual cost of EasyWaterscape compared to another plain, basic, reflective surface.
Ran both tests for 20 seconds, 5 times. Measured the average frame time (ms), then subtracted the difference between test A and B.
- Example:
- Test A measured an average of 4.30ms on RTX 5090 @1440p
- Test B measured an average of 3.76ms on RTX 5090 @1440p.
- 4.30 - 3.76 = 0.54ms
Benchmark level will soon be available to all via Playable Demo.
